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The future of computer graphics depends on clever hardware and software tricks to get the most power from processors. A good example of this is Nvidia’s Deep Study Superstampling (DLSS), which recreates an image from a lower-resolution source using machine-learning algorithms. Another new example of this type of technology is AMD’s FidelityFX Super Resolution (FSR), which applies various sharpening techniques to improve the image of lower-resolution.
But how does FSR stack up against DLSS? Finally we can compare them with an update that brings FSR to Marvel’s Avengers. And the results are about my expectations.
DLSS is proprietary to the Nvidia GPU and relies on dedicated hardware to process the AI algorithm. Super Resolution is a software-only solution, so it can play on almost any modern video card. Despite their fundamental differences, both FSR and DLSS enable players to unlock higher frame rates while maintaining a higher resolution experience.
At the same time, Nvidia’s tech is better – and often, it feels like real magic. But my biggest draw is the AMD FSR is good enough.
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For this comparison, I will focus almost entirely on image quality rather than framerate. Both FSR and DLSS get you many more frames. FSR tends to get a little more frames on average, but DLSS images look better. So it’s never exactly like a comparison. So, for now, let’s take a look at how these techniques render visual.
AMD FSR Vs. Nvidia DLSS quality mode show down
In the image above, which you should open in full screen, you can see the difference in quality modes between the original 4K and both FSR and DLSS at 300% zoom. It is important to note that quality is the highest setting of DLSS and second highest of FSR after ultra quality. I will now compare the latter.
If the images all look the same to you, keep in mind that it’s the same idea. I will keep repeating that FSR is good enough even if DLSS throws me off when we start diving into the details. If you want to see why DLSS is impressive, start with the gauntlet on Mrs. Marvel’s arm or the stitches on her shirt. If you look closely, you will see that the FSR blurs those details. The design on the gauntlet is a kind of muddy mess compared to 4K. But, DLSS, meanwhile, is even more detailed than the original 4K.
And that is the mystery of DLSS versus FSR. Nvidia is using machine-learning to recreate an image using additional, external information. The FSR is only trying to upscale from a lower-resolution image. So DLSS can sometimes recreate its image to look even better than the actual 4K while also getting a better framerate.
Another example of this extra detail is in the grass to the left of the character. DLSS looks sharper than the original. And the FSR also sees sound with some noise that makes it seem like the image is being rendered through the screen door.
FSR Ultra quality vs. DLSS quality – they have the same picture
On ultra quality, the FSR is virtually indistinguishable from the original 4K and DLSS quality. I think you can see some extra sharpness in the very beautiful details in the DLSS version. For example, the lines on the chisel to the left of the frame. Or the label on the box above the grate. But you have to come very close to see those differences.
AMD FSR Vs. Nvidia DLSS balanced
But while FSR and DLSS are hard to say except for their settings high settings, DLSS definitely does a good job of maintaining the original 4K quality as you leave the settings down. I would still argue that during action-heavy gameplay you struggle to say except FSR balanced and DLSS balanced, but FSR is definitely not less defined. For her example, look again at Mrs. Marvel’s stitches and the rocks behind her on the left.
These textures seem a bit more vague than other examples.
But I can get it, you want to know about the framerate. On a balanced setting, you get about 10% to 15% more frames with FSR versus DLSS. But both are significantly faster than the original 4K. You can see some of these details in the image below, but, you can see how difficult it is to tell the difference between different methods of rendering.
Although DLSS is better, FSR is great
Based on what I saw, DLSS. Tends to be better, but it’s not close to the whole story. First, you need an Nvidia graphics card to use it. FSR is compatible with almost any modern GPU. Works on And while DLSS is probably better on a lower powered GPU, it won’t help if you’re using the GTX 1060.
On more powerful GPUs, where you can overcome using quality settings for FSR and DLSS, the difference is minimal and you will get a better framerate for the same image quality with FSR.
But I will try to make it easier. If I have DLSS and FSR as options, I would probably choose DLSS. Even if I need a lower framerate, in most cases I turn on DLSS instead of switching to FSR But if FSR is the only option, I would never complain. That’s good enough for me, and I expect it’s high enough for most PC gamers.
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